Camera Mapping in Fusion. How? View next topic
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Mclawest



Joined: 08 Mar 2007
Posts: 5



PostPosted: Sun Sep 09, 2007 5:26 am Reply with quoteBack to top

Hi All!!
I want to ask you, how can i do camera mapping in Fusion? Like in 3DS Max...


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admin
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Joined: 14 Nov 2006
Posts: 247



PostPosted: Wed Sep 12, 2007 7:14 pm Reply with quoteBack to top

its done in the 3d tools section.

Make a sphere and camera... then pipe a projection texture on it. there are settings to turn it on. make sure your viewer is set to full opengl.
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Mclawest



Joined: 08 Mar 2007
Posts: 5



PostPosted: Fri Nov 30, 2007 12:54 am Reply with quoteBack to top

admin wrote:
its done in the 3d tools section.

Make a sphere and camera... then pipe a projection texture on it. there are settings to turn it on. make sure your viewer is set to full opengl.


Thanks, I'll try.


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