Tutorial 48: Creating Particle Based Grass In Fusion 5.1 View next topic
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PostPosted: Tue Dec 12, 2006 1:21 am Reply with quoteBack to top

Tutorial 48: Creating Particle Based Grass In Fusion 5.1
Sorry for the long delay in between tutorials, but new for November 2006.. How to create realistic particle grass in Fusion AND learn how to create image based ambient occlusion passes within the comp itself. Bonus topics about displacing grass blades to fake rigid body dynamics.



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