the smoky text tutorial View next topic
View previous topic

Post new topicReply to topic
Author Message
crimson_pig



Joined: 09 Jan 2007
Posts: 1


Location: Atlanta, GA

PostPosted: Tue Jan 09, 2007 11:13 am Reply with quoteBack to top

hi chris,

thanks for all the free tutorials! I've seen a couple of your DVDs and hopefully I can order some of my own soon...

anyway, I'm starting to learn Fusion and just tried the smoky text tutorial. It took some tweaking of the paint controls to get a look I liked (especially in 5.1, multistroke acts a little weird...), but when animated it doesn't look anywhere near as good as the version I created in Shake. It seems to me that the ability to interpolate two paint strokes in Shake results in a pretty effective organic look, while animating one entire stroke in Fusion just ended up looking like strobed pan and scan.

I tried "make editable" on the paint stroke and animated the rotation in addition to X and Y movement, and the results were a little better but far from perfect. There's still a strobe-like effect, and turning on motion blur on the paint operator to try to address that will take ages to render.

Any thoughts on getting a more organic look out of it? It's funny how different the results can be with what are basically identical process trees. Fusion's paint operator will definitely take some getting used to.

Thanks again.

--
Ches Martin


View user's profileSend private messageAIM Address
admin
Site Admin


Joined: 14 Nov 2006
Posts: 247



PostPosted: Wed Jan 10, 2007 11:34 pm Reply with quoteBack to top

Basically its all trial and error to get that sketchy randomness in place.
There might be some other ways to get the same effect. Maybe with cloud patter or noise elarged.. also maybe with mandlebrot iterations?

Could change the look a bit.. but it might turn out different in a good way.

gotta play with it i guess
View user's profileSend private messageSend e-mailAIM Address
Cannoth



Joined: 07 Feb 2007
Posts: 1



PostPosted: Wed Feb 07, 2007 1:41 am Reply with quoteBack to top

I'm having some trouble with the tutorial. When I connect the text box to the background and brightness/contrast node via mask I lose the black background. I either get the smoking color text on a transparent background or I get the colored background with transparency at the letters. How do I get the colored text on the black background?

currently the textnode has a black background with an alpha of 0 and the text has color white with alpha 1. I have been playing with the settings but haven't found the magic bullet yet.


C
View user's profileSend private message
BiroBoy



Joined: 20 Jun 2007
Posts: 1



PostPosted: Wed Jun 20, 2007 1:57 pm Reply with quoteBack to top

Cannoth wrote:
I'm having some trouble with the tutorial. When I connect the text box to the background and brightness/contrast node via mask I lose the black background. I either get the smoking color text on a transparent background or I get the colored background with transparency at the letters. How do I get the colored text on the black background?

currently the textnode has a black background with an alpha of 0 and the text has color white with alpha 1. I have been playing with the settings but haven't found the magic bullet yet.


C


I am having exactly the same problem with this, I can only assume it has something to do with the text node, I have tried upping the alpha of the black background but all this does is block out everything and leaves me with plane text.


View user's profileSend private message
Display posts from previous:      
Post new topicReply to topic


 Jump to:   



View next topic
View previous topic

Card File  Gallery  Forum Archive :: Powered by phpBB © 2001/3 phpBB Group :: Ti2000 by Port-All :: All times are GMT ::
 
 
Create your own free forum | Buy a domain to use with your forum